cocos2dx2.x 创建项目
cocos2d-x下载地址:http://www.cocos2d-x.org/download
2.0之后的创建项目比较easy了
第一步,首先cd cocos2d-x-2.2.1/tools/project-creator/
第二步,./create_project.py-project HelloWorld -packagecom.example.HelloWorld -languagecpp
第三步,到这里来找你的项目就可以了,cocos2d-x-2.2.1/projects/HelloTest
是不是很简单了啊~!
下面是文件内容,具体也可以参考内容哦~
print "Usage: create_project.py -project PROJECT_NAME -package PACKAGE_NAME -language PROGRAMING_LANGUAGE" print "Options:" print " -project PROJECT_NAME Project name, for example: MyGame" print " -package PACKAGE_NAME Package name, for example: com.MyCompany.MyAwesomeGame" print " -language PROGRAMING_LANGUAGE Major programing lanauge you want to used, should be [cpp | lua | javascript]" print "" print "Sample 1: ./create_project.py -project MyGame -package com.MyCompany.AwesomeGame" print "Sample 2: ./create_project.py -project MyGame -package com.MyCompany.AwesomeGame -language javascript"
Select the test you want from Xcode Scheme chooser.
$ cd cocos2d-x/build
$ open samples.xcodeproj
$ cd cocos2d-x/build
$ ./install-deps-linux.sh
$ cmake ..
$ make
You may meet building errors when building libGLFW.so. It is because libGL.so directs to an error target,
you should make it to direct to a correct one. `install-deps-linux.sh` only has to be run onece.
Open thecocos2d-x/build/cocos2d-win32.vc2012.sln
$ cd cocos2d-x/build
$ python ./android-build.py hellocpp
Import HelloCpp Android project using Eclipse(released with Android SDK). The path to be imported iscocos2d-x/samples/Cpp/HelloCpp/proj.android
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